![]() Fixed disconnection if the client was in the in-game chat while the host was restarting the game.Fixed crash when menu owner gets deleted before the disconnection is processed. ![]() This happened for users playing against another player under particular hardware configurations. Fixed graphic problems resulting in one of the player losing his HUD and being unable to use night vision and messed-up thermal vision.Intel IG fixes (if software vertexprocessing not supported, disabled mouse delag if event queries are not supported).Fixed Network NAT traversal issues through certain routers.Fixed divergences caused by mouse interactions after quickloading.Partially corrected skinning crashes when AlienGUIse is present.Highlights of patch 1.03 include various fixes and minor enhancements. Splinter Cell Chaos Theory v1.03 Patch Contents
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